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Thread: Resident Evil D20

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    Default Re: Resident Evil D20 (PEACH)

    Bitores Mendez (2nd Form)*
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    Games: RE4
    Medium Aberration (Queen Plagas Carrier)
    Hit Dice: 10d12+30 (95HP)
    Initiative: +4
    Speed: Swing 20’ (4 squares)
    Armor Class: 19 (+4 Dex, +5 natural); touch 14; flat-footed 15
    Base Attack/Grapple: +6/+14
    Attack: Claw +14 melee (1d6+8) or Tentacle +14 melee (1d6+8)
    Full Attack: Claw +14 melee (1d6+8) or 2 Tentacles +14 melee (1d6+8)
    Space/Reach: 5’/5’
    Special Attacks: Improved Grab, Throw
    Special Qualities: Undead traits, Plagas Carrier traits
    Saves: Fort +8, Ref +9, Will +11
    Abilities: Str 26 (+8), Dex 18 (+4), Con 16 (+3), Int 10 (+0), Wis 12 (+1), Cha 16 (+3)
    Skills: Balance +6, Climb +10, Concentration +4, Disable Device +8, Escape Artist +6, Intimidate +7, Jump +10, Listen +3, Move Silently +11, Tumble +10
    Feats: Acrobatic, Agile, Awesome Blow, Improved Bull Rush, Power Attack
    Environment: any land or underground
    Organization: any
    Challenge Rating: 8
    Treasure: 2ื standard
    Alignment: Lawful Evil
    Advancement: N/A
    Level Adjustment: N/A

    • Improved Grab (Ex): to use this ability, Chief Mendez must hit with a Claw or Tentacle attack; he can then attempt to start a grapple as a free action without provoking an attack of opportunity; if he wins the grapple check, he establishes a hold & can Throw

    • Throw (Ex): Chief Mendez can throw any creature (up to Medium size) he has successfully grappled; the thrown creature takes damage upon landing equal to (the falling damage + 10’) + Chief Mendez’s Strength modifier (+8); Chief Mendez will lift a grappled creature 1d4ื5’ above the ground before throwing

    • Light Sensitivity (Ex): Chief Mendez is dazzled in bright sunlight or within the radius of a daylight spell
    Last edited by Zeta Kai; 2008-11-09 at 07:11 PM. Reason: added image