Games: RE4
Medium Aberration (Queen Plagas Carrier)
Hit Dice: 10d12+30 (95HP)
Initiative: +4
Speed: Swing 20 (4 squares)
Armor Class: 19 (+4 Dex, +5 natural); touch 14; flat-footed 15
Base Attack/Grapple: +6/+14
Attack: Claw +14 melee (1d6+8) or Tentacle +14 melee (1d6+8)
Full Attack: Claw +14 melee (1d6+8) or 2 Tentacles +14 melee (1d6+8)
Space/Reach: 5/5
Special Attacks: Improved Grab, Throw
Special Qualities: Undead traits, Plagas Carrier traits
Saves: Fort +8, Ref +9, Will +11
Abilities: Str 26 (+8), Dex 18 (+4), Con 16 (+3), Int 10 (+0), Wis 12 (+1), Cha 16 (+3)
Skills: Balance +6, Climb +10, Concentration +4, Disable Device +8, Escape Artist +6, Intimidate +7, Jump +10, Listen +3, Move Silently +11, Tumble +10
Feats: Acrobatic, Agile, Awesome Blow, Improved Bull Rush, Power Attack
Environment: any land or underground
Organization: any
Challenge Rating: 8
Treasure: 2ื standard
Alignment: Lawful Evil
Advancement: N/A
Level Adjustment: N/A
Improved Grab (Ex): to use this ability, Chief Mendez must hit with a Claw or Tentacle attack; he can then attempt to start a grapple as a free action without provoking an attack of opportunity; if he wins the grapple check, he establishes a hold & can Throw
Throw (Ex): Chief Mendez can throw any creature (up to Medium size) he has successfully grappled; the thrown creature takes damage upon landing equal to (the falling damage + 10) + Chief Mendezs Strength modifier (+8); Chief Mendez will lift a grappled creature 1d4ื5 above the ground before throwing
Light Sensitivity (Ex): Chief Mendez is dazzled in bright sunlight or within the radius of a
daylight spell