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Thread: Resident Evil D20

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    Default Re: Resident Evil D20 (PEACH)

    Chimera
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    Games: RE1
    Medium Aberration (T-Virus Carrier)
    Hit Dice: 4d8+4 (22HP)
    Initiative: +5
    Speed: 20’ (4 squares), Climb 20’ (4 squares)
    Armor Class: 23 (+5 Dex, +8 natural); touch 15; flat-footed 18
    Base Attack/Grapple: +3/+6
    Attack: Claw +6 melee (1d6+3)
    Full Attack: 2 Claws +6 melee (1d6+3)
    Space/Reach: 5’/5’
    Special Attacks: Improved Grab, Pounce
    Special Qualities: Aberration traits, T-Virus Carrier traits, Damage Reduction 2/piercing or concussion
    Saves: Fort +1, Ref +5, Will +0
    Abilities: Str 16 (+3), Dex 21 (+5), Con 13 (+1), Int 1 (-5), Wis 10 (+1), Cha 5 (-3)
    Skills: Balance +5, Hide +7, Jump +3, Listen +1, Move Silently +7, Spot +1
    Feats: Improved Natural Armor
    Environment: any land or underground
    Organization: solitary, pair, or buzz (3-5)
    Challenge Rating: 3
    Treasure: N/A
    Alignment: Neutral
    Advancement: N/A
    Level Adjustment: N/A

    Improved Grab (Ex): to use this ability, a Chimera must hit with a Claw attack; it can then attempt to start a grapple as a free action without provoking an attack of opportunity; if it wins the grapple check, it establishes a hold & can automatically hit with another Claw attack

    Pounce (Ex): if a Chimera charges a foe, it can make a full attack, including two Claw attacks
    Last edited by Zeta Kai; 2008-11-09 at 07:29 PM. Reason: added image