Games: RE4
Medium Aberration (Alpha Plagas Carrier)
Hit Dice: 2d8+2 (11HP)
Initiative: -1
Speed: 30’ (6 squares)
Armor Class: 9 (-1 Dex); touch 9; flat-footed 9
Base Attack/Grapple: +1/+3
Attack: Slam +3 melee (1d3+2)
Full Attack: Slam +3 melee (1d3+2)
Space/Reach: 5’/5’
Special Attacks: N/A
Special Qualities: Aberration traits, Plagas Carrier traits
Saves: Fort +1, Ref -1, Will +3
Abilities: Str 15 (+2), Dex 9 (-1), Con 13 (+1), Int 9 (-1), Wis 17 (+3), Cha 6 (-2)
Skills: Craft +3, Handle Animal +3, Heal +7, Profession +6, Ride +1, Survival +6
Feats: Self-Sufficient, Skill Focus (Craft)
Environment: any land or underground
Organization: any
Challenge Rating: 1
Treasure: standard
Alignment: Lawful Evil
Advancement: by character class
Level Adjustment: N/A
Weapon Variants
- Throwing Axe +0 ranged (1d6+2, 10’ range increment)
- Pitchfork +3 melee (2d4+2)
- Dagger +0 ranged (1d4+2, 19-20/×2 critical, 10’ range increment)
- Dynamite +0 ranged (2d6 concussion, 5’ burst radius, 10’ range increment)
- Sickle +3 melee/+0 ranged (1d6+2, 10’ range increment)
- Torch +3 melee (1d6 fire)