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Thread: Resident Evil D20

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    Zeta Kai's Avatar

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    Feb 2007
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    Default Re: Resident Evil D20

    Militia / Soldier (Human Fighter 2 base, Plagas Template)
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    Games: RE4
    Medium Aberration (Beta/Gamma Plagas Carrier)
    Hit Dice: 3d8+6 (28HP)
    Initiative: +2
    Speed: 30’ (6 squares)
    Armor Class: 12 (+2 Dex); touch 12; flat-footed 10
    Base Attack/Grapple: +3/+6
    Attack: Slam +6 melee (1d3+3)
    Full Attack: Slam +6 melee (1d3+3)
    Space/Reach: 5’/5’
    Special Attacks: N/A
    Special Qualities: Aberration traits, Plagas Carrier traits
    Saves: Fort +5, Ref +2, Will +0
    Abilities: Str 17 (+3), Dex 14 (+2), Con 15 (+2), Int 7 (-2), Wis 10 (+0), Cha 9 (-1)
    Skills: Climb +4, Intimidate +3, Jump +6, Ride +3
    Feats: Dodge, Quick Draw, Rapid Reload, Run
    Environment: any land or underground
    Organization: any
    Challenge Rating: 3
    Treasure: standard
    Alignment: Lawful Evil
    Advancement: by character class
    Level Adjustment: N/A

    Weapon Variants
    • Dynamite +5 ranged (2d6 concussion, 5’ burst radius, 10’ range increment)
    • Throwing Axe +5 ranged (1d6+3, 10’ range increment)
    • Tower Shield (+4AC/cover, max dex +2, check pen -10, spell fail 50%, -2 attack), often paired with Flail or Stun Rod
    • Flail +6 melee (1d8+3)
    • Light Crossbow +5 ranged (1d8, 19-20/×2 critical, 80’ range increment)
    • Gatling Gun Turret +5 ranged (2d12, 110’ range increment, stationary, infinite ammo)
    • Rocket Launcher +5 ranged (10d6/3d6 splash, concussion, 150’ range increment)
    • Stun Rod (2d8 electricity, 19-20/×2 critical)
    • Warhammer +6 melee (1d8, 20/×3 critical)
    Last edited by Zeta Kai; 2008-11-09 at 11:26 PM.