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Thread: Resident Evil D20

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    Default Re: Resident Evil D20

    Novistador, Unseen
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    Games: RE4
    Medium Aberration
    Hit Dice: 6d8+6 (33HP)
    Initiative: +4
    Speed: 40’ (8 squares), Climb 30’ (6 squares)
    Armor Class: 19 (+4 Dex, +5 natural); touch 14; flat-footed 15
    Base Attack/Grapple: +4/+9
    Attack: Claw +9 melee (1d6+2)
    Full Attack: 2 Claws +9 melee (1d6+2)
    Space/Reach: 5’/5’
    Special Attacks: Acid Spray, Improved Grab, Pounce
    Special Qualities: Aberration traits, Invisibility
    Saves: Fort +4, Ref +7, Will +8
    Abilities: Str 14 (+2), Dex 18 (+4), Con 13 (+1), Int 4 (-3), Wis 15 (+2), Cha 2 (-4)
    Skills: Balance +5, Hide +5, Jump +3, Listen +3, Move Silently +5, Spot +3
    Feats: Dodge, Mobility, Spring Attack
    Environment: any land or underground
    Organization: solitary or pair
    Challenge Rating: 5
    Treasure: ½ standard
    Alignment: Chaotic Evil
    Advancement: N/A
    Level Adjustment: N/A

    Acid Spray (Ex): a Novistador can emit a 20’ cone of acid (2d6 damage, Reflex save DC14 for half damage) every 1d4+1 rounds

    Improved Grab (Ex): to use this ability, a Novistador must hit with a Claw attack; it can then attempt to start a grapple as a free action without provoking an attack of opportunity; if it wins the grapple check, it establishes a hold & can Acid Spray

    Pounce (Ex): if a Novistador charges a foe, it can make a full attack, including two Claw attacks
    Last edited by Zeta Kai; 2008-11-09 at 11:46 PM.