Quote Originally Posted by Fax_Celestis View Post
Actually, according to the rules of item creation, you should price continuous true strike according to its bonus provided instead of its spell level. The spell level formula is for spells that don't provide measurable bonuses.

Continuous true strike (that is, +20 on every attack roll) would be priced as an attack bonus: bonus squared * 2000.

However, that covers enhancement bonuses to items, so we can reasonably divide that cost in 2 for the purposes of this, since True Strike doesn't cover damage at all.

So: bonus squared * 1000, or (20*20)*1000.

Continuous True Strike costs 400,000gp.
Heh, I knew there was good answer to why that didn't work, but I never knew what it was. Thanks.