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Thread: The Elemental Plane of Flesh!

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    Default Re: The Elemental Plane of Flesh! (another megapost)

    Sample Infectoplasm: Slimy Doom
    Medium Ooze
    Hit Dice: 10d10+20 (75HP)
    Initiative: +0
    Speed: 20’ (4 squares), Climb 20’ (4 squares), Swim 40’ (8 squares)
    Armor Class: 15 (+5 natural); touch 10; flat-footed 15
    Base Attack/Grapple: +5/+7
    Attack: Slam +7 melee (1d6+2)
    Full Attack: 2 Slams +7 melee (1d6+2)
    Space/Reach: 5’/5’
    Special Attacks: Contaminate, Engulf, Pestilence
    Special Qualities: Ooze traits, Damage Reduction/Slashing 10, Immunities, Spell Resistance 10
    Saves: Fort +10, Ref +8, Will +8
    Abilities: Str 14 (+2), Dex 10 (+0), Con 14 (+2), Int -- (+0), Wis 10 (+0), Cha 14 (+2)
    Skills: N/A
    Feats: N/A
    Environment: any land or aquatic
    Organization: solitary, plague (2-6), or epidemic (7-20)
    Challenge Rating: 7
    Treasure: N/A
    Alignment: always Neutral
    Advancement: N/A
    Level Adjustment: N/A

    This disgusting slime creeps forward on its own predatory momentum, as if it were fated to do so. Its translucent body is the color of a putrid mire, & multiple blunt pseudopods issue forth randomly.

    Infectoplasms of this variety are the living embodiment of the Slimy Doom disease. Their true origins are unknown, but their purpose appears to be horrifyingly clear. They seem to exist solely to infect other creatures with the illness that infuses their mindless, shapeless forms.

    A Slimy Doom Infectoplasm is about 8’ across & weighs almost 500 pounds. Being mindless, it speaks no language.

    • Contaminate (Ex): every time the creature touches another being, it automatically attempts to infect the being with Slimy Doom (infection DC14, incubation 1 day, ability damage 1d4 Con, when damaged, the character must succeed on another saving throw or 1 point of damage is permanent drain instead)

    • Engulf (Ex): the creature can flow around opponents that fit within its space as a standard action; it cannot make a natural weapon attack during a round in which it engulfs; it merely has to move over opponents, affecting as many as it can cover in this manner; opponents can make attacks of opportunity against the creature, but if they do so then they are not entitled to a saving throw; those who refrain from attack must succeed a Reflex save (DC12) or be engulfed; on a success, the opponents are pushed back or aside (opponent’s choice) as the spell moves forward; engulfed creatures are subject to both Contaminate & Pestilence, & are considered to be grappled; engulfed creatures can free themselves if they succeed in breaking the grapple

    • Pestilence (Ex): once every 1d6+4 rounds the creature can perform an ability damage attack; this is a touch attack that provokes attacks of opportunity; just like Slimy Doom, this attack deals 1d4 Con damage (DC17 Fortitude save to resist), but there is no incubation period (the damage is instantaneous); when damaged, the character must succeed on another saving throw or 1 point of damage is permanent drain instead

    • Immunities (Ex): the creature is immune to all forms of ability damage & ability drain; this also includes immunity to the harmful effects of all diseases, as well as most poisons



    @ KnightSaline: Yes on Estrogen, Maybe Later on Ovum/Spermatozoa, No on Erogenous Zones
    Last edited by Zeta Kai; 2007-08-20 at 05:20 PM.