Quote Originally Posted by Citizen Joe View Post
Yea, are you populating a dungeon or trying to make an adventure?

In either case, come up with a theme and the rest should build itself. As to the level balance issue, use the 'Freight train rolls by' sort of mechanic. So just as the PC's are about to a) be captured or b) fight the BBEG (that would kick their asses) have an earthquake/ceiling collapse/lightning strike/fire/cattle stampede etc. intervene so that they can't interact.
i suppose im trying to populate the dungeon. im making the important NPC's and its real tedious looking up all the options.

for example i want a wizard type to be a sort of expert on magical beasts. the way he studies them is summons them studies them before the duration expires and just does that over and over again. to set the stage for a quick encounter he messes up one of the summonings and lets loose... something.

but anyway i spent all morning reasearch summoning specialists like conjurers and such but there is nothing about summoning magica beasts. only animals (druid), undead ( necros) and a bunch of extra planar monsters.

i already started a thread on summoning magical beasts. there werent very many responses.

i also have a frew towns to make. anything that will make planning those go by faster would be cool also.