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2007-09-09, 12:31 PM (ISO 8601)
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#6
Re: The theory of critical hits
A few things to consider:
Overkill is more likely with critical hits (especially the 4x style ones). So, wasted damage is more likely.
Critical hits have no effect outside of a small range of to hit numbers. So, statistically, they will produce far more outliers than the normal, predictable damage dice (or even the simple threshold that's the "to-hit").
Until a certain level, criticals can often mean instant down/death when at full hitpoints.
Last edited by CharPixie; 2007-09-09 at 12:31 PM.