Quote Originally Posted by JackTR69 View Post
I'm working on creating a d20 modern world that uses the zodiac to add some magic to the world. The general idea is to have every character have a zodiac symbol, which gives them bonuses to different skills (+2 bonus). Then also have each zodiac symbol be aligned with a different element (fire water air and earth) which give them a different set of spells to choose from. At earlier levels the spells would have little effect, building to be more powerful at higher levels. Each zodiac symbol would also effect a stat (+2 bonus). I don't care much about how this effects the game world in terms of balance, I just want to get some input on how other people would do this.
Here's an idea for you, "borrow" Morrowind's birthsigns which already did this(IE turning the Zodiac into signs and assigning them bonuses)

http://www.uesp.net/wiki/Morrowind:Birthsigns

And here's the actual Zodiac.
Aries (0°) (The Ram)

Taurus (30°) (The Bull)

Gemini (60°) (The Twins)

Cancer (90°) (The Crab)

Leo (120°) (The Lion)

Virgo (150°) (The Virgin)

Libra (180°) (The Scale)

Scorpio (210°) (The Scorpion)

Sagittarius (240°) (The Centaur)

Capricorn (270°) (The Sea-goat)

Aquarius (300°) (The Pitcher)

Pisces (330°) (The Fish)