I'm no good at non-ToB melee builds, so let me just suggest a couple of wizard builds for you...

Abjurer 3/Master Specialist 10/Initiate of the Sevenfold Cheese 7
Straightforward and classy. Substitute a couple of Archmage levels for Master Specialist if you like.

Conjurer (or Transmuter if you like) 3/Master Specialist 2/Mage of the Arcane Order 7/Fatespinner 4/Archmage 4.
A bit more complex, but I like it. Get the Abrupt Jaunt alternate class feature from CM if you pick Conjurer.

Make sure you use Focused Specialist. Trust me, it's worth it. Drop Evocation, Enchantment and Necromancy, unless you wanna go for Enervation metamagic-Arcane Thesis cheese. For feats, just grab some metamagic and you can't really go wrong. Chain Spell and Quicken Spell are both good. Reach Spell and Sculpt Spell if you don't take Archmage. The rest of your feats might have to be spent on prerequisite feats, depending on what build you go for. Oh, and get two flaws from the SRD, just because you can. More feats never killed anyone (who took them).

Then proceed to win stuff via Foresight, Cellery Celerity and Timestop. Am I forgetting anything?