Originally Posted by
Jack_Simth
More like the Rogue has more endurance, and is a better striker - while a Factotum gets fewer base skill points (8 vs. 6), there's more incentive to invest in Int (it powers most class features), he's got a bigger skill list, and with the Cunning Knowledge class ability, the Factotum can shore up any skill (once per day per skill, limited by inspiration points). With a relatively small handful of exceptions (skills used constantly or reactively - Search, Disable Device, Open Lock, Spot, Listen, Hide, Move Silently, sometimes UMD), the Factotum really only needs 3 ranks in the skills that the Rogue pretty much needs to max out, 1 rank in skills where the rogue needs to invest a moderate amount.
... and the Factotum can pull out save or suck/save or lose, and Direct Damage spells where the Rogue can't without expending cash to do so.