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Thread: Final Fantasy X d20 (PDF Now Available!)

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    Default Re: Final Fantasy X d20 (All Races, All Classes, All Monsters, Blitzball, & MORE!)

    Bomb #1
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    Medium Outsider (Fiend)
    Hit Dice: 4d8+8 (26HP)
    Initiative: +7
    Speed: Fly 20’ (4 squares, clumsy maneuverability)
    Armor Class: 15 (+3 Dex, +2 natural); touch 13; flat-footed 12
    Base Attack/Grapple: +4/+5
    Attack: Blast +7 ranged (1d6 + 1d6 fire, 19-20/Χ2, 30’ range)
    Full Attack: Blast +7 ranged (1d6 + 1d6 fire, 19-20/Χ2, 30’ range)
    Space/Reach: 5’/5’
    Special Attacks: Fire, Self-Destruct
    Special Qualities: Outsider traits
    Saves: Fort +6, Ref +7, Will +4
    Abilities: Str 12 (+1), Dex 17 (+3), Con 14 (+2), Int 3 (-4), Wis 11 (+0), Cha 6 (-2)
    Skills: Listen +6, Move Silently +10, Spot +8, Survival +7
    Feats: Dodge, HoverB, Improved Initiative
    Environment: any (Mi’ihen Highroad)
    Organization: 3 or party (1 with a group of 1-3 Fiends)
    Challenge Rating: 3
    Treasure: standard
    Normal/Rare Steal: Bomb Fragment (Χ2)/Bomb Fragment (Χ3)
    Alignment: always Chaotic Evil
    Advancement: N/A
    Level Adjustment: N/A
    Magic Pool: 16d6+64 (120MP)

    • Fire (Sp): this is a ranged touch attack that deals 4d4 points of fire damage to 1 opponent within 30’ on a successful hit; Fortitude save (DC12) for half damage; the save DC is Wisdom-based; this is a standard action that provokes attacks of opportunity; this ability costs 4MP to use

    • Self-Destruct (Su): after each successful physical attack, the creature increases in size by 1’ in diameter (no stat changes, size increase lasts for 1d6+4 minutes); after the 3rd successful physical attack, the creature explodes as an immediate action, destroying it & dealing 2d6 points of fire damage to everything within a 30’ radius (no saving throw)
    Last edited by Zeta Kai; 2008-10-02 at 10:20 PM. Reason: added image