Mystic Gnome
I gotta say, the mystic gnomes aren't particularly interesting. You need a bit more than additional racial stat adjustments (which usually just mean more bookwork) and taking out a few things to make them interesting.

Quick question, by "middle-range magic" do you mean normal D&D setting magics?

One more thing, please, please seperate this out with some Bolded text or Underlined stuff. Maybe a spoiler or two. It's just...really hard to read right now.