Small Construct (Machina)
Hit Dice: 10d10+20 (75HP)
Initiative: +3
Speed: 30’ (6 squares)
Armor Class: 16 (+1 size, +3 Dex, +2 natural); touch 14; flat-footed 13
Base Attack/Grapple: +7/+9
Attack: Slam +14 melee (1d6+6)
Full Attack: 2 Slams +14 melee (1d6+6)
Space/Reach: 5’/5’
Special Attacks: Electrocute
Special Qualities: Construct traits, Damage Reduction 20/magic, Machina traits
Saves: Fort +5, Ref +6, Will +3
Abilities: Str 23 (+6), Dex 16 (+3), Con -- (+0), Int 2 (-4), Wis 11 (+0), Cha 1 (-5)
Skills: Listen +6, Spot +10
Feats: Great Fortitude, Improved Natural Attack, Improved Toughness, Skill Focus (Spot)
Environment: any (Mt. Gagazet)
Organization: pair or party (1 with a group of 1-3 Fiends/Machina)
Challenge Rating: 9
Treasure: standard
Normal/Rare Steal: Grenade (×2)/Frag Grenade (×2)
Alignment: always Neutral
Advancement: N/A
Level Adjustment: N/A
Magic Pool: 10d4 (25MP)
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Electrocute (Ex): +14 touch attack; deals 2d6 points of electricity damage; Fortitude save (DC15) for half damage; the save DC is Wisdom-based; this is a standard action that does not provoke attacks of opportunity