Small Construct (Machina)
Hit Dice: 9d10+19 (68HP)
Initiative: +3
Speed: 30’ (6 squares)
Armor Class: 16 (+1 size, +3 Dex, +2 natural); touch 14; flat-footed 13
Base Attack/Grapple: +6/+6
Attack: Gore +11 melee (1d6+4)
Full Attack: Gore +11 melee (1d6+4)
Space/Reach: 5’/5’
Special Attacks: N/A
Special Qualities: Construct traits, Damage Reduction 18/magic, Machina traits
Saves: Fort +5, Ref +6, Will +3
Abilities: Str 19 (+4), Dex 16 (+3), Con -- (+0), Int 2 (-4), Wis 11 (+0), Cha 1 (-5)
Skills: Listen +6, Spot +9
Feats: Great Fortitude, Improved Natural Attack, Improved Toughness, Skill Focus (Spot)
Environment: any (Calm Lands)
Organization: pair or party (1 with a group of 1-3 Fiends/Machina)
Challenge Rating: 8
Treasure: standard
Normal/Rare Steal: Grenade/Grenade (×3)
Alignment: always Neutral
Advancement: N/A
Level Adjustment: N/A
Magic Pool: 9d4 (22MP)