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Thread: Final Fantasy X d20 (PDF Now Available!)

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    Default Re: Final Fantasy X d20 (All Races, All Classes, All Monsters, Blitzball, & MORE!)

    Melusine
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    Medium Animal (Fiend)
    Hit Dice: 7d8+7 (38HP)
    Initiative: +3
    Speed: 30’ (6 squares)
    Armor Class: 14 (+3 Dex, +1 natural); touch 13; flat-footed 11
    Base Attack/Grapple: +5/+5
    Attack: Bite +5 melee (1d6 + Mute or Petrified)
    Full Attack: Bite +5 melee (1d6 + Mute or Petrified)
    Space/Reach: 5’/5’
    Special Attacks: Mute, Petrified
    Special Qualities: Animal traits
    Saves: Fort +6, Ref +10, Will +3
    Abilities: Str 11 (+0), Dex 16 (+3), Con 13 (+1), Int 1 (-5), Wis 12 (+1), Cha 7 (-2)
    Skills: Jump +3, Listen +7, Spot +6
    Feats: Alertness, Dodge, Lightning Reflexes
    Environment: temperate plains (Thunder Plains)
    Organization: pair or party (1 with a group of 1-3 Fiends)
    Challenge Rating: 5
    Treasure: standard
    Normal/Rare Steal: Soft/Petrify Grenade
    Alignment: always Chaotic Evil
    Advancement: N/A
    Level Adjustment: N/A
    Magic Pool: 7d6+28 (52MP)

    Mute (Ex): inflicts Mute status for 3 rounds on 1 opponent; Fortitude save (DC14) to resist; the save DC is Wisdom-based

    Petrified (Su): inflicts Petrified status on 1 opponent; Fortitude save (DC14) to resist; the save DC is Wisdom-based
    Last edited by Zeta Kai; 2008-09-04 at 02:48 PM. Reason: added image