So now I have chosen my utterances.

Inertia surge - Freedom of movement on allies, or stop your enemy. Duration, 1 round. No saving throw.

Word of Nurturing, Minor - Fast healing 1 for 5 rounds, or 1d6 damage that repeats next round if you concentrate. No saving throw.

Speed of the Zephyr - 20 feet to speed and you can walk up walls, or the speed of your enemy decreases by 10 feet. Duration, 5 rounds. No saving throw.

Any thoughts?