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Thread: Final Fantasy X d20 (PDF Now Available!)

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    Default Re: Final Fantasy X d20 (All Races, All Classes, All Monsters, Blitzball, & MORE!)

    Valaha
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    Large Magical Beast (Fiend)
    Hit Dice: 8d10+56 (100HP)
    Initiative: +5
    Speed: 40’ (8 squares)
    Armor Class: 13 (-1 size, +1 Dex, +3 natural); touch 10; flat-footed 12
    Base Attack/Grapple: +8/+18
    Attack: Bite +13 melee (1d6+6) or Gore +13 melee (1d8+6)
    Full Attack: Bite +13 melee (1d6+6) & Gore +8 melee (1d8+6)
    Space/Reach: 10’/5’
    Special Attacks: Flame Ball, Trample
    Special Qualities: Magical Beast traits
    Saves: Fort +13, Ref +7, Will +3
    Abilities: Str 23 (+6), Dex 12 (+1), Con 25 (+7), Int 4 (-3), Wis 13 (+1), Cha 10 (+0)
    Skills: Jump +9, Listen +8, Survival +5
    Feats: Improved Initiative, Power Attack, Skill Focus (Listen)
    Environment: underground (Calm Lands)
    Organization: pair or party (1 with a group of 1-3 Fiends)
    Challenge Rating: 8
    Treasure: standard
    Normal/Rare Steal: Hi-Potion/Hi-Potion (×2)
    Alignment: always Chaotic Evil
    Advancement: N/A
    Level Adjustment: N/A
    Magic Pool: 16d6+64 (120MP)

    Flame Ball (Su): +8 ranged touch attack; inflicts 3d6 points of fire damage to all opponents within 45’; Reflex save (DC20) for half damage; the save DC is Strength-based; this is a full-round action that does not provoke attacks of opportunity; this ability can be used once every 1d4+1 rounds

    • Trample (Ex): 1d8+9 damage; Reflex save (DC20) for half damage; the save DC is Strength-based; this is a full-round action that does not provoke attacks of opportunity
    Last edited by Zeta Kai; 2008-11-07 at 11:17 AM. Reason: increased ranges