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Thread: Final Fantasy X d20 (PDF Now Available!)

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    Default Re: Final Fantasy X d20 (All Races, All Classes, All Monsters, Blitzball, & MORE!)

    Varuna
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    Large Outsider (Fiend)
    Hit Dice: 13d8+39 (97HP)
    Initiative: +6
    Speed: 40’ (8 squares), Fly 60’ (12 squares, average maneuverability)
    Armor Class: 19 (-1 size, +2 Dex, +8 natural); touch 11; flat-footed 19
    Base Attack/Grapple: +13/+23
    Attack: N/A
    Full Attack: N/A
    Space/Reach: 10’/10’
    Special Attacks: Blizzaga, Death, Demi, Dispel-All, Emblem of Fate, Firaga, Pharaoh’s Curse, Silence, Thundaga, Waterga
    Special Qualities: Haste, Outsider traits
    Saves: Fort +11, Ref +10, Will +10
    Abilities: Str 22 (+6), Dex 15 (+2), Con 16 (+3), Int 16 (+3), Wis 15 (+2), Cha 22 (+6)
    Skills: Bluff +18, Concentration +13, Diplomacy +16, Gather Information +13, Heal +12, Hide +13, Intimidate +16, Jump +16, Knowledge (arcana) +13, Knowledge (planes) +14, Listen +13, Move Silently +14, Search +13, Sense Motive +12, Spellcraft +14, Spot +12, Use Magic Device +13
    Feats: Dodge, Improved Initiative, Mobility, Skill Focus (Hide), Stealthy
    Environment: any (Omega Ruins)
    Organization: solitary or pair
    Challenge Rating: 11
    Treasure: standard
    Normal/Rare Steal: Farplane Wind/Shining Gem
    Alignment: always Chaotic Evil
    Advancement: N/A
    Level Adjustment: N/A
    Magic Pool: 52d6+208 (390MP)

    • Blizzaga (Sp): this is a ranged touch attack that deals 13d8+26 points of cold damage to 1 opponent within 65’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Death (Sp): inflicts Dead status on 1 opponent within 65’; Fortitude save (DC19) to resist; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 20MP to use

    • Demi (Sp): this ability reduces the current HP of all opponents within 65’ by 25%; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 32MP to use

    • Dispel-All (Sp): removes any positive conditions from all opponents within 65’ (no saving throw); positive conditions include ability boosts from spells or spell-like effects, haste effects, hastega effects, nul effects (including mighty guard), shell effects, protect effects, reflect effects, & regen effects; this is a full-round action that provokes attacks of opportunity; this ability costs 12MP to use

    • Emblem of Fate (Su): this attack inflicts 13d6+13 points of non-specified damage to all opponents within 65’; Fortitude save (DC18) to resist; the save DC is Wisdom-based; this is a full-round action that does not provoke attacks of opportunity

    • Firaga (Sp): this is a ranged touch attack that deals 13d8+26 points of fire damage to 1 opponent within 65’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Pharaoh’s Curse (Su): upon being hit by a successful physical attack, the creature retaliates with a blast of magical energy (as an immediate action that does not provoke attacks of opportunity) that strikes the opponent who hit it, inflicting the following status effects:
    • inflicts Blind status for 1 hour on 1 opponent; Fortitude save (DC22) to resist; the save DC is Charisma-based
    • inflicts Cursed status on 1 opponent; Fortitude save (DC22) to resist; the save DC is Charisma-based
    • inflicts Mute status for 1 hour on 1 opponent; Fortitude save (DC22) to resist; the save DC is Charisma-based
    • inflicts Poison status on 1 opponent; Fortitude save (DC22) to resist; the save DC is Charisma-based

    • Silence (Sp): inflicts Mute status for 3 rounds on 1 opponent within 65’ ; Fortitude save (DC18) to resist; the save DC is Wisdom-based; this is a standard action that does not provoke attacks of opportunity; this ability costs 5MP to use

    • Thundaga (Sp): this is a ranged touch attack that deals 13d8+26 points of electricity damage to 1 opponent within 65’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Waterga (Sp): this is a ranged touch attack that deals 13d8+26 points of water (force) damage to 1 opponent within 65’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Haste (Sp): the creature grants itself a +10 bonus to its initiative for the rest of the encounter; in addition, it can perform an extra attack action, move action, or swift action each round for the rest of the encounter; these effects are negated if it is successfully hit with a slow effect, a curse effect, a dispel effect, or die (even if they are revived during the same encounter); multiple haste effects do not stack; this is a standard action that does not provoke attacks of opportunity (although subsequent hasted actions provoke attacks of opportunity as normal); this ability costs 8MP to use
    Last edited by Zeta Kai; 2008-11-07 at 11:26 AM. Reason: increased ranges