Large Animal (Fiend)
Hit Dice: 3d8+6 (19HP)
Initiative: +1
Speed: 30’ (6 squares)
Armor Class: 12 (-1 size, +1 Dex, +2 natural); touch 10; flat-footed 11
Base Attack/Grapple: +2/+9
Attack: Bite +4 melee (1d8+3)
Full Attack: Bite +4 melee (1d8+3)
Space/Reach: 10’/5’
Special Attacks: N/A
Special Qualities: Animal traits
Saves: Fort +5, Ref +4, Will +3
Abilities: Str 17 (+3), Dex 13 (+1), Con 15 (+2), Int 1 (-5), Wis 15 (+2), Cha 8 (-1)
Skills: Listen +5, Spot +5
Feats: Alertness, Track
Environment: temperate plains (Luca)
Organization: pair or party (1 with a group of 1-3 Fiends)
Challenge Rating: 2
Treasure: standard
Normal/Rare Steal: N/A/N/A
Alignment: always Chaotic Evil
Advancement: N/A
Level Adjustment: N/A
Magic Pool: 3d6+12 (22MP)