Hume Crusader 8
Medium Humanoid
Hit Dice: 8d8+8 (44HP)
Initiative: +0
Speed: 30’ (6 squares)
Armor Class: 14 (+4 light fortification chain shirt); touch 10; flat-footed 14
Base Attack/Grapple: +6/+8
Attack: +2 Wounding Gun +8 ranged (2d6+2 +1Con, 19-20/×2, 40’ range)
Full Attack: +2 Wounding Gun +8/+3 ranged (2d6+2 +1Con, 19-20/×2, 40’ range)
Space/Reach: 5’/5’
Special Attacks: N/A
Special Qualities: Humanoid traits
Saves: Fort +1, Ref +0, Will +2
Abilities: Str 14 (+2), Dex 11 (+0), Con 13 (+1), Int 9 (-1), Wis 10 (+0), Cha 8 (-1)
Skills: Climb +4, Jump +5, Profession (crusader) +4, Sense Motive +2
Feats: Iron Will, Point Blank Shot, Rapid Shot, Weapon Focus (Gun)
Environment: any (Bevelle)
Challenge Rating: 7
Treasure: standard + Medium +2 Wounding Gun & Light Fortification Chain Shirt
Normal/Rare Steal: Hi-Potion (×2)/Purifying Salt
Alignment: often Lawful Neutral
Advancement: by character class
Level Adjustment: N/A
Magic Pool: 8d6+32 (60MP)