Medium Animal (Fiend)
Hit Dice: 12d8+24 (78HP)
Initiative: +5
Speed: 30’ (6 squares)
Armor Class: 18 (+5 Dex, +3 natural); touch 15; flat-footed 13
Base Attack/Grapple: +9/+13
Attack: Bite +13 melee (1d6+4 + Mute or Petrified)
Full Attack: Bite +13 melee (1d6+4 + Mute or Petrified)
Space/Reach: 5’/5’
Special Attacks: Mute, Petrified
Special Qualities: Animal traits
Saves: Fort +10, Ref +15, Will +6
Abilities: Str 18 (+4), Dex 20 (+5), Con 15 (+2), Int 2 (-4), Wis 14 (+2), Cha 9 (-1)
Skills: Jump +9, Listen +9, Spot +9
Feats: Alertness, Dodge, Lightning Reflexes, Mobility, Spring Attack
Environment: underground (Omega Ruins)
Organization: pair or party (1 with a group of 1-3 Fiends)
Challenge Rating: 10
Treasure: standard
Normal/Rare Steal: Petrify Grenade (×2)/ Petrify Grenade (×3)
Alignment: always Chaotic Evil
Advancement: N/A
Level Adjustment: N/A
Magic Pool: 12d6+48 (90MP)
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Mute (Ex): inflicts Mute status for 3 rounds on 1 opponent within 30’; Fortitude save (DC18) to resist; the save DC is Wisdom-based
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Petrified (Su): inflicts Petrified status on 1 opponent within 30’; Fortitude save (DC18) to resist; the save DC is Wisdom-based