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Thread: Mental abnormalities in the DND world

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    Lochar's Avatar

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    Sep 2007

    Default Re: Mental abnormalities in the DND world

    First thing: Please, no walls of text.

    Second: Because no player wants to play a character with a disadvantage, unless they are being given an even better advantage to overcome it with. IE: "Oh, I'm blind? That means I get Blindsight out to 300 feet, right?"

    Besides, Cleric 5 fixes any problems. Remove Disease.
    Last edited by Lochar; 2008-11-07 at 05:40 PM.
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