Quote Originally Posted by Oracle_Hunter View Post
Oh no, this is terrible!

All this means is that Skill Training is irrelevant. Most everyone will be trained in whatever they need, which means nobody will particularly care about Training. One of the best parts of 4E is that Training does mean more than raw natural ability; here raw talent will be synonymous with natural ability.
But only if the character's Int is 14 or greater (or 16, if one goes with the more conservative modifier), which is not always feasible or even desirable. And it represents an opportunity cost. For a Human Fighter (the smallest pool with the greatest number of trained skills), an Int of 14 would net them an additional class skill. But what would he give up in exchange for training this skill?

Even so, there's more to skills than just using the ones you're trained in. Adopting this house rule imples a certain skill consciousness on the part of the DM, I suppose, in that you will want to test your players even in skills they don't have training in. But I can't see that it would undermine skill training entirely unless the DM were asleep at the wheel.