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2008-12-27, 11:00 AM (ISO 8601)
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#3
Re: Revisting an old problem: THAC0 WTF?
It's incredibly simple.
THAC0 is "to hit armor class 0." It's the minimum number you need to roll, on a d20, to hit AC 0. To hit a specific AC, you subtract the AC from the THAC0.
So if your THAC0 is 20, and the AC is 8, you need to roll 20-8=12.
If your THAC0 is 13, and the AC is -4, you need to roll 13-(-4)=17.
Thus, high (positive) numbers are bad, low (negative) numbers are good, for AC. A high number is bad for THAC0, and a low number is good.
3.X got rid of it, and made the system even more simple (and more intuitive): rolls are now d20 + bonus against a target number; your result must equal or exceed that target number.
Edit: To be more specific to your question, the difference is that AC is a defensive capability, and THAC0 is an offensive capability.
Last edited by Tsotha-lanti; 2008-12-27 at 11:01 AM.