Quote Originally Posted by Swordguy View Post
Unfortunately, that means they've got to start with some loot to begin with, and I can't recall at all roughly WHEN AD&D adventurers get levels of equipment. They're all starting at 600,000 XP (so between 9-11th level). I'm thinking a single +3 weapon or equivalent (nice staff for a wizard, or a +2 weapon with a cool ability) for everybody, +2-3ish armor for the meleers, +1 armor for thieves/bards, and 3-5 miscellaneous magic items per person (rings, cloaks, etc), plus 2-3 potions per person and 2 scrolls for priests and mages.
That looks pretty much right to me, and pretty much like various adventures recommended PCs of similar level to be outfitted.