I'll alter the post if Allys somehow kills or forces Caller 3 out of my range. But for now:
Move: Shift to P5, sustaining AC at 31 and Reflex at 33
Standard: Hostility Charm vs CiD3 Will - (1d20+25)[34],
Psychic Damage - (5d6+27)[42]. On a miss, Caller 3 takes half damage. If, however, the attack hits, CiD3 takes a free action to charge the closest ally it can charge and makes a melee basic attack against it (albeit at -2 due to Psychic Lock)
Minor: Discard, unless someone's in dire need of healing.
Edit: Chaos Power pumps AC to 32, but it looks like I missed. Does Allys feel like dishing out some radiant damage?
![Small Wink](images/smilies/smallstick/smallwink.gif)