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Thread: 4e- Making the Ruthless Ruffian better.

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    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2008

    Default Re: 4e- Making the Ruthless Ruffian better.

    Quote Originally Posted by Mando Knight View Post
    It sounds fine to me. Maces and clubs are inferior weapon groups anyway (hammers almost completely take the place of maces and clubs in Military and Superior weapon tiers...), and they don't stand up to the Double Sword or Rapier in terms of damage output anyway. It should be fine.
    This is very true and one has to wonder why exactly certain rogue feats exist as written. For example:
    Longsword Finesse:
    Prerequisite: Eladrin, rogue
    Benefit: You can wield a longsword to deal Sneak Attack damage and to use rogue powers that require a light blade (you still cannot throw the longsword). You reduce Sneak Attack damage by one die when using a longsword.

    and...

    Tunnel Stalker:
    Prerequisite: Str 13, Con 13, dwarf, rogue
    Benefit: You can use any rogue power that requires a light blade while wielding an axe, a hammer, or a pick with one hand. You reduce Sneak Attack damage by one die when wielding one of these other weapons.


    Now, for the first feat its far better to take Weapon Prof: Rapier, sure it can be used as a versatile weapon... but you do full SA damage with it!

    In the second at least you could snag a Crag Hammer or a Waraxe to do more damage when you don't have SA, but again, a rogue that is gaining CA and using a Rapier is going to be doing more damage.

    Its almost as the designers want to allow you to use alternate rogue weapons... but to always have daggers and rapiers as the best ones (and Doubleswords for whatever reason...)
    Last edited by Asbestos; 2009-07-25 at 01:11 AM.