Quote Originally Posted by Gorgondantess View Post
If you're only going to level 11 or so, let 'em play a wizard. They only really become god once you hit 15th or so. And till about lvl 5, a barbarian'll take them down.
And rogues don't get broken too easily- especially not in core- so I think he's just messing with you.
I have no idea what you are talking about. Wizards are broken the instant they realize that Magic Missile sucks and Sleep/Color Spray/Charm Person are good spells (and those are arguably weaker than Grease, which can stall even high-level encounters for a full minute if you know what to do with it). It gets worse when they get 2nd level spells, like Glitterdust.


Rogues are fine if they avoid UMD, and even then you can avoid them breaking the campaign by not letting them bypass the WBL. Or MDJ, but DMs who use MDJ unmodified deserve to be shot.