Quote Originally Posted by Cloury View Post
The problem with this is that it's not really optimizing if for the first half they're underpowered since most of the stronger builds are planned out over 20 levels. Unless they're playing a late blooming setup they're going to have to make some power sacrifices to gimp themselves while they wait to hit the part where you're fine with them being strong and then when they hit that plateau they won't be as optimal as they could have been
That makes sense, I just mainly didnt want them blowing up my city halfway through the campaign.