Quote Originally Posted by Leliel View Post
They're supposed to be creepy on a psychological level.

Sure, Chiri seems harmless-what good is an extreme obsessive-compulsive in a fight-but you won't think so when she's strapped you to an operating table and removing the parts that she thinks are out of line.

As for a more physical threat, Kiri has spent her entire life in shadows-she's gotten adept at hiding, stalking, and most of all, escaping. You know she's there, but not where, and she's just waiting for the moment to jump-and if you fight her off, she just vanishes, patches her wounds, and starts it all over.
Movie slashers are scary because we watch them as viewers.
We see the slasher prepare, we see him sneak on his victims, we understand his twisted logic and motivation.

But in an RPG game, the roles are limited to either the intended victims, or the ones who need to hunt him down. Either way, the ways you can really freak them out are limited.