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2009-09-30, 04:16 PM (ISO 8601)
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#1
Halfling in the Playground
[3.5] Please help Evaluate My Wizard/Incantatrix
Ok, I've got a Wizard 5 /Incanatrix 10 progression planned out: the game allows for double feats (2 at lvl 1, then one at lvl 2,3,5,6,8,9,11,12 etc) Race is Human, the familiar has been dropped for a bonus feat. Also note: Conjured Orbs are for campaign (homebrew) reasons not available to standard wizards.
Level 1:
Magical Artisaon
Spellcasting Prodigy
Improved Initatiative
Iron Will
Level 2:
Precise Shot *Gm waived prereq
Level 3:
Craft Wonderous Items
Level 5:
Craft Magic Arms and Armor
Empower Spell
Level 6:
Arcane Spell Thesis (Fireball)
Scult Spell
Level 8
Energy Substituion (Acid)
Level 9
Spell Focus (Evocation), Maximize Spell
Level 11
Greater Spell Focus (Evocation)
Level 12:
Twin Spell, Spell Penetration
Level 14:
Greater Spell Penetration
Level 15:
Arcane Thesis (Something neat)
Easy Metamagic (Twin Magic)
After this, I'm not sure what class to take more levels in (FateSpinner looked neat, or more Wizard. DM is also open to just takeing more levels of Incantatrix but just not have access to epic feats until level 21.)
Further Feat Ideas are:
Chain Spell
Widen Spell
Explosive Spell
Easy Metamagic (Maximize)
Any and all thoughts (other than obvious douchbaggery of course :P) is welcome!