Quote Originally Posted by root9125 View Post
Those of you who say I banned great schools... What would you ban, given that it must be an evoker? I accidentally created a warmage for my first ever character, and after a semester, my DM has been kind enough to allow me to retrain it to specialist wizard. What would you do?
Not banning Conjuration is probably the most concise piece of advice one can offer. It has a bit of everything -- save or suck, crowd control, direct damage, utility, etc.

Illusion also has some of the keenest defenses in the book -- blur, mirror image and greater invisibility to name just a few. Not to mention the utility of the image spells is limited only by your imagination.

If your Evocation specialization is set in stone, then a plausible first choice for prohibition would be Enchantment. While it does have a number of save or suck (and save or be my puppet) spells, there are a lot of things that are immune to them. You will probably get more long-term mileage out of debilitating conjuration, illusion and transmutation spells.

That leaves Abjuration, Necromancy and Transmutation. Abjuration has some great buffs and wards, along with one of the most spectacular damage-dealers on the market. Transmutation offers some great buffs and debuffs, and utility up the whazoo.

So that leaves Necromancy. There is really only one Necromancy spell I truly miss in the school's absence, and that is Enervation. There are some magnificent, rotten things you can do with Enervation and metamagic reduction. It's not tremendously hard to protect against, however, so if you go down a road of Enervation abuse, you will find yourself on the short end of the DM-tactics stick.

If specializing in Evocation, my vote is for banning Enchantment and Necromancy.