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    Default Re: Drolyt's Homebrew Project 1: The Sorcerer (3.5) (PEACH)

    Quote Originally Posted by jiriku View Post
    I like this change a great deal. As a player, I don't think I'd be enthused about playing it, because all the skill points and feats gained probably still don't counteract the pain of losing 2 spells per day at every level. On the other hand, gaining higher level spells a level sooner than the stock sorcerer makes the pain a bit less. All in all, this creates some opportunity cost in taking a prestige class, although many prestige classes offer enough to make up for the loss of three bonus feats and 20 skill points.
    Do you think I should give him more spells/day? I like tying spells known to spells per day, it makes the Sorcerer feel more like a fixed list Wizard. I want him to be on roughly even terms with the Wizard, and then once I fix some spells I should be able to make both classes a bit less broken. Maybe one more spell known and one more spell per day so that Sorcerers are as good as specialist Wizards at least? Even with the lower spells per day this class is better than the base Sorcerer (I think).
    Last edited by Drolyt; 2010-01-06 at 01:06 PM.