Hey guys, crawl newbie here.
I recently played a dwarf fighter of Trog (who managed to get to level 12, and die a horrible death in the Lair, running from a pack of angry Death Yaks, only to be ambushed by a couple of black snakes or something like that) and at some point Trog starts giving you weapons. Well, I got 2 interesting axes from him, a +5,+2 broad axe of chopping and a +1,+9 executioner's axe of something (it dealt extra damage of some element, can't remember which). The thing is, I had been training shield skill the whole game and decided to go with the broad axe (because it can be used one handed), but now I'm wondering if that was a good idea. I don't really know if shields are that useful, it's hard to measure how effective they are because they don't give AC. So, for future reference, in a strengh-based melee character: two-handed weapons or weapon+shield?
Edit: Also, i had 25 AC, 6 EV and 9 SH, was it good enough for the Lair?
What is considered good for the middle-game?
Thanks