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Thread: The Luck Child (3.5 Base Class)

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    Barbarian in the Playground
     
    Kobold

    Join Date
    Aug 2009

    Default Re: The Luck Child (3.5 Base Class)

    To me, it looks severely underpowered. You fell into the fighter trap: Lots of bonus feats.

    Especially at low levels, there is very little that the Luck Child can do that other classes cannot, with sufficient feat investment. THere are some unique abilities, sure, but combat options are very limited.

    Look at the options they have: reroll some stuff, +tiny to hit with a simple weapon, 3+int skills (you can't have this, btw), little melee (d6 HD is ouch. It only works with the rogue because their entire focus is on sneaking. It might work, but I'll get to that in a sec.) The biggest class feature is not dying. In, for example, an open fight, you use all of your class abilities and they basically just make you not die quite as quickly. Maybe make more of the abilities either more useful or usable more often.

    This is, of course, primarily from a combat perspective. Role-playing, sure, it's interesting, but you can get almost the same feel by just getting the luck feats.

    Good start though
    Last edited by FlamingKobold; 2010-02-02 at 11:37 PM.