Turn 1:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|110
Stone|110
Food|120
Gold|50
Ore|110[/table]
Population: 300
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile[/table]
Turn 2:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|112
Stone|113
Food|157
Gold|53
Ore|112
Dye|1
Oil|1[/table]
Population: 297
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile[/table]
Known Locations:
3 Gold Mines
2 Small Copse
2 Stone Quarries
2 Ore deposits
1 Oil deposit
1 dye deposit
Turn 3:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|92
Stone|90
Food|42
Gold|58
Ore|112
Dye|2
Oil|2
Housing(good)|5[/table]
Population: 295
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile[/table]
{table=head]Locations|Quantity
Gold Mines|3
Small Copse|2
Stone Quarries|2
Ore deposits|2
Oil deposit|1
Dye deposit|1[/table]
Turn 4:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|00
Stone|90
Food|07
Gold|58
Ore|112
Dye|2
Oil|2
Housing(good)|15[/table]
Population: 294
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile[/table]
{table=head]Locations|Quantity
Gold Mines|3
Small Copse|2
Stone Quarries|2
Ore deposits|2
Oil deposit|1
Dye deposit|1[/table]
Turn 5:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|10
Stone|90
Food|11
Gold|58
Ore|112
Dye|2
Oil|2
Housing(good)|15
Births|3[/table]
Population: 293
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile[/table]
{table=head]Locations|Quantity
Gold Mines|3
Small Copse|2
Stone Quarries|2
Ore deposits|2
Oil deposit|1
Dye deposit|1[/table]
Turn 6:
Spoiler
Show
Resources:{table=head]Resource|Value
Wood|2
Stone|91
Food|0
Gold|59
Ore|112
Dye|3
Oil|3
Housing(good)|15
Births|4[/table]
{table=head]#Babies|Year Born
3|1
1|2[/table]
Population: 289
Technologies: {table=head]Tech
Textiles
Masonry
Agriculture
Mining
Mercantile
Medicine[/table]
{table=head]Locations|Quantity
Gold Mines|3
Small Copse|2
Stone Quarries|2
Ore deposits|2
Oil deposit|1
Dye deposit|1[/table]
Vitale is known for its fair monarchs and beautiful countrysides with well-maintained farms. They are diverse in their technological portfolio, insofar as their only specialty (so far) lies in producing food for their civilians. A well trained army, but small, army protects the land of Vitale. They are fair and just in their laws, punishing criminals with appropriate punishments. In the future, they hope to develop inventions.
Vitales people have a wide variety of skin colors from very pale to almost black.
They worship a wide variety of religions, from none to pantheons. They are very tolerant. The culture is similar to the French and Mosloms of the Middle Ages.
Active Leader: King Voern the Just.
Start Location: Plains