I sat down and decided to prepare the build for my character up to level 18, and was wondering what I should drop and what should stay. I am a Telekinetic Psion, and I will take the Paragon Path Time Bender. I think later on in the levels I wasnt sure which direction to take his build because I am not sure what I will be keeping, or retraining in the mean time...that and the Psion Feats are sucktastic so far...waiting on Psionic Power. My character is a human, and sure they have plenty of feats for action points, but I dont want to blow a feat on a single plus three per encounter or whatever. Not worth it. I'm looking for stuff that is practical, and doesn't rely on a bloody action point to get done. Ideas?

Ritual caster
(Comes with the class)

Psionic Reserves
(Homebrew. Same as Arcane reserves but Replace encounter powers with Power Points)

Mark of Sentinel

Precise Mind

Melee Training

Unarmored Agility

Versatile Expertise (Dagger/Orb)

Implement Expertise

Paragon Defenses

Devastating Critical

Overwhelming Critical

Thats all so far. Let me know if there is anything I should swap out or even a completely different build.