In Core,
- Improved Initiative
- Combat Reflexes
- Rapid Shot
- Empower Spell*
- Extend Spell*
- Heighten Spell
- Maximize Spell*
- Quicken Spell*
... strike me as the most-balanced.
With "Honorable Mentions" to Improved Trip, Augment Summoning, Improved Critical, Cleave, and Two-Weapon Fighting. (Improved Trip is mildly too good; the others are mildly underwhelming, though certainly not "bad" on the right builds.)
*Assuming you don't combo them with metamagic reducers.