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    Firbolg in the Playground
     
    HalflingPirate

    Join Date
    May 2008
    Location
    In an Octopus's Garden

    Default Re: Optimize or Die, Playgrounders! [E6 Balor Challenge Thread]

    Quote Originally Posted by Boci View Post
    16 "roll with it"s will make sure you are immune to the damage the balor can deal.

    As for spell like abilities:

    blasphemy (DC 25), - be evil
    dominate monster (DC 27), - mind blank
    greater dispel magic,– spell immunity
    insanity (DC 25), - mind blank
    power word stun, - mind blank
    telekinesis (DC 23), - spell immunity
    unholy aura (DC 26); - be evil (still a buff though)
    1/day—fire storm (DC 26), - fire soul
    1/day - implosion (DC 27) – spell immunity

    So all you need is a way to get spell immunity and mind blank for that one encounter. Can that be done with these rules? And for 4th level spells, what if a party member was an artificer?
    Greater Spell immunity can only stop spells of 8th level or lower, and you only get one immune spell per 4 CL, so you would need to add Arcane Thesis and Practiced Spellcaster to my Divine guy to get Immunity to GDM and TK.

    Edit: To AP -- I will accept the challenge then. I'll throw some chumps together and iron out some tactics by tomorrow.
    Last edited by dextercorvia; 2010-07-20 at 11:52 PM.