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Thread: (3.5) Point-based custom weapons-PEACH

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    Aug 2009

    Default Re: (3.5) Point-based custom weapons-PEACH

    @jiriku: Overall I think that is a great system, but I think that the double weapon needs a bit of clarity:
    Orc double weapon:
    d8 damage (3 points)
    1-handed (2 points)
    Crit: x3 (1 point)
    Slashing (1 point)
    Double weapon: 9 points

    You said in your post that you "build each half separately as a one-handed weapon and buy the double weapon benefit for both halves., when you only spend the 2 points once.

    The other problem with your system comes when a player crafts a weapon for themselves to use, and decide to get a damage die that is either 2d4 or d8. 2d4 does an average of 5 damage, while a d8 does 4.5 damage for the same point cost. If a player custom-designs their weapon, they will invariably choose 2d4. For damage dice, it is hard to determine whether it would "make sense" for something to deal d8 rather than 2d4, and so this is not much of a limiter for the fighter looking to get a better weapon. Of course, the difference between 2d4 and d8 is not worth a full point in your system, which makes finding a solution less obvious.


    EDIT: the Sap does not fit this system at all. Using this system, the Sap costs a total of only 8 points. On top of that, it deals non-lethal damage, which your system does not account for. Of course, not all of the weapons in the players handbook will use the same number of points, regardless of how good the system is, because some of them are clearly worse than others. Overall though, your (jiriku) system is good, and much less abusable than ilmryn's system.
    Last edited by 137beth; 2010-08-12 at 07:31 PM.