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2010-08-17, 05:53 PM (ISO 8601)
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#11
Re: Town Starting
Aroka has the right idea, make it make sense, and take time to build up. Ultimately there has to be something there that people want, that could be trees from a forest, fertile land to grow food on or raise livestock, gold/silver/ other precious or useful metals, gems etc.
Also consider running an adventure where they have to take a “wagon train” to the desired destination
Really you don’t need any special rules for raising a town, just start small with a group of say ten settlers, and give PCs quests that will help their settlement grow.