Normal as in classic. "Wolves" starting blind makes a huge difference when your killer can actually kill you and not just the opposition side
Add that to the fact that your seer can start networking from day 1 and ours will take a few days before they even work out who they are and there is a significant "wolf" nerf in this game compared to standard.
You also have to be absolutely joking if you want to claim that the "villagers" having a killer that has no cooldown is no big advantage against the wolves compared to a classic game.
Players are one of the unknowns that affect a game, it has nothing to do with theoretical rule balanceI'd gladly give you that 1 more rebel for rule bias and active players :P noofence.![]()