Originally Posted by
Xefas
A major mistake I see/hear/read a lot of first-time Exalted GMs make is to use too many Exalts. There are about 10,000 Dragonbloods, 150 Solars, 100 Abyssals, 50 Green Sun Princes, 300 Lunars, 100 Sidereals, and a non-committal-yet-still-small amount of Alchemicals.
Creation is big. At least 1.5x as big as Earth. I'm not sure on the exact dimensions, but that's a guess from me (it *is* bigger than Earth though, no doubt). And then factor in Malfeas, the Underworld, Yu-Shan, and the Wyld (which are, if I'm not mistaken, in order, the size of the Realm, the size of Creation, the size of the Realm, and infinity).
The Game World is friggin' big. You should not run into Exalts all that often. Make them big deals. For other supernatural opponents, use minor gods, demons, godbloods, fairfolk, necrotech creations, etc. Having every challenge a matter of Abyssal 'this' or Abyssal *that* kind of cheapens how epic and rare Exaltation is supposed to be.