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Thread: Canine Kobolds
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2008-12-19, 07:42 PM (ISO 8601)
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Canine Kobolds
Are canine kobolds found in any edition of D&D?
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2008-12-19, 07:44 PM (ISO 8601)
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- Feb 2007
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- The Final Chapter
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Re: Canine Kobolds
2nd Edition has "Dogbolds".
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2008-12-19, 07:47 PM (ISO 8601)
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- Dec 2005
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Re: Canine Kobolds
Earlier kobolds were described as more doglike, as I understand it. But you could certainly use kobolds from any edition and just describe them differently.
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2008-12-19, 07:55 PM (ISO 8601)
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Re: Canine Kobolds
Here is a homebrew of mine that you might like:
http://www.giantitp.com/forums/showthread.php?t=89631
Not really official, but they have turned ut to be quite fun."There are runts in every culture. The little guys who get picked on and pushed around. Even among Kobolds. And at some point those runts always lose it and seek revenge if they haven't been killed..."
Bhu
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2008-12-19, 07:56 PM (ISO 8601)
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- Jun 2008
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Re: Canine Kobolds
"There are runts in every culture. The little guys who get picked on and pushed around. Even among Kobolds. And at some point those runts always lose it and seek revenge if they haven't been killed..."
Bhu
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2008-12-19, 07:57 PM (ISO 8601)
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Re: Canine Kobolds
Early editions they are.
In the several world building projcts I have been apart of, I have made sure to fix their little scale problemMy Current Works
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2008-12-19, 08:01 PM (ISO 8601)
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- Belgrade, Serbia
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Re: Canine Kobolds
In Baldur's Gate (and I imagine the whole 2nd ed), they're still called Kobolds, yet they are doglike, they bark etc..
Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2008-12-19, 10:01 PM (ISO 8601)
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Re: Canine Kobolds
Last edited by Thurbane; 2008-12-19 at 10:02 PM.
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Torn-City - Massively multiplayer online browser based crime RPG
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2008-12-19, 10:04 PM (ISO 8601)
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- Jul 2007
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Re: Canine Kobolds
A holdover in 3.5: Kobolds are reptilian and speak Draconic, but with a barking and yipping accent.
The barking kobolds in Baldur's Gate were hilarious, though.
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2008-12-19, 10:34 PM (ISO 8601)
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- May 2007
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- Department of Smiting
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Re: Canine Kobolds
They nearly gave me a goddamn heart attack the first time they showed up. I was looking at a completely different part of the screen, and then suddenly there's this deranged yipping and two of my party members start yelling that they're low on health. It took me ten panicky seconds to find them, by which point all but two of the kobolds were dead. I'm just glad they didn't give the yipping to something actually important, like Illithids.
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2008-12-19, 10:49 PM (ISO 8601)
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- Jan 2007
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Re: Canine Kobolds
Kobolds seem different in every source.
Traditional Kobolds of ancient germanic myth were more like fae creatures, mischeivous house spirits and shapeshifters, more akin to boggarts and brownies. In D&D they've been canine or draconic. In the Terry Brooks "Landover" series they are simian. In Everquest they were rather hyena-like.
The name is also the origin of the element Cobalt, a toxic metal.Last edited by Talya; 2008-12-19 at 10:49 PM.
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2008-12-19, 11:45 PM (ISO 8601)
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2008-12-20, 12:12 AM (ISO 8601)
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- Mar 2007
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- Fresno (yes, THAT Fresno)
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2008-12-20, 12:16 AM (ISO 8601)
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Re: Canine Kobolds
Homebrew Magic Items you might enjoy:
Coins Tokens of Fortune
Extra Spicy Peppers
Also, its time to think about Yeth Hounds in a whole new way
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2008-12-20, 01:02 AM (ISO 8601)
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- Mar 2008
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2008-12-20, 01:06 AM (ISO 8601)
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- Mar 2007
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2008-12-20, 01:20 AM (ISO 8601)
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- Nov 2006
Re: Canine Kobolds
It took me many years to give up on the notion of orcs being pigheaded, and that was because of the awesomeness of 40k orks. Kobolds have yet to turn up as anything remotely cooler to budge me from my preestablished notion of little barking sobs.
Die By The Sword is that impressive.Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
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2008-12-20, 06:49 AM (ISO 8601)
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Re: Canine Kobolds
As Talya so eloquently put it they are different depending on the setting.
In Azeroth (warcraft) they are rat-mole people. Still cannon-fodder but without the cheesy prospect of ascension n stuff It even makes sense moles and rats and generally rodents are great diggers as kobolds are supposed to be...
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2008-12-20, 06:56 AM (ISO 8601)
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- Aug 2007
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- Fishtown, Germany
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Re: Canine Kobolds
The dogbolds were neat, but they had all the depth of a puddle.
Based on Baldur's Gate, I have always invisioned Kobolds mostly as rat-like creatures, with small horns. The rat-like appearance also fits well to their habitation, tactics and even family life and emphasises their role as sentient vermin that will adapt to survive anywhere.
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2008-12-20, 08:38 AM (ISO 8601)
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Re: Canine Kobolds
Treasured Quotes
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2008-12-20, 08:45 AM (ISO 8601)
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Re: Canine Kobolds
I prefer the rat-like kobolds found in Baldur's Gate as well.
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2008-12-20, 09:49 AM (ISO 8601)
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- Feb 2006
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- Kanagawa, Japan
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Re: Canine Kobolds
The art direction in the AD&D/1e Monster Manual gave us the "scaled dog like" kobold. Apparently that was not what Gygax intended; in OD&D kobolds are just weaker versions of goblins, and even during the AD&D/2e era you can see that strand of thought in Greenwood's Elminster's Notebook and other places. Suffice to say, kobolds are whatever you imagine them to be.
As to origins, the word "kobold" is probably originally Greek (Kobalos), and likely related to "goblin" through Latin and French, having its own distinct form in German.It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2008-12-20, 01:33 PM (ISO 8601)
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- Oct 2007
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Re: Canine Kobolds
I prefer my kobolds reptilian, but Warcraft kobolds are hilarious too with their "You no take candle!".
Oh, and a question for any german here: you call goblins kobolds, right? So what do you do to separate goblins and actual kobolds (in fantasy settings like D&D and Warcraft)?Last edited by Athaniar; 2008-12-20 at 01:35 PM.
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2008-12-20, 07:10 PM (ISO 8601)
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- Oct 2006
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- Norway
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Re: Canine Kobolds
The 2nd ed monstrous manual portrayed Kobolds like this:
Spoiler
This led me to think of them as kind of dog/ratlike creaturescheck out my metal band: http://www.facebook.com/Dreamslain
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2008-12-20, 07:36 PM (ISO 8601)
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- Dec 2007
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- Meraya, Siraaj
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2008-12-20, 08:40 PM (ISO 8601)
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- Sep 2008
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Re: Canine Kobolds
Why is there a scorpion tied to the end of a stick......
edit:
Is the scorpion on a stick, or any of those other weapons actually stated out anyone? If so, are there updates to 3.5?!
Hyenas are not dogs actual, they are related to moles or something similar I believe.Last edited by newbDM; 2008-12-20 at 08:43 PM.
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2008-12-20, 08:48 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: Canine Kobolds
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2008-12-20, 09:10 PM (ISO 8601)
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- Mar 2007
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- Fresno (yes, THAT Fresno)
- Gender
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2008-12-20, 09:37 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: Canine Kobolds
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2008-12-20, 09:47 PM (ISO 8601)
- Join Date
- Dec 2007
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- Meraya, Siraaj
Re: Canine Kobolds
I seem to remember the scorpion on a stick did have a weapon stat in the Ruins of Undermountain box set, but it might've just been under a blanket stat of improvised kobold weapons.
I'm not sure it ever was official that a severed rust monster antenna still retained its rusting powers, but I seem to remember it was in AD&D or OD&D. Or maybe just a popular house rule/in-joke.
And the rat-flail is from VG Cats.
Hyenas are not dogs actual, they are related to moles or something similar I believe.Last edited by Dacia Brabant; 2008-12-20 at 09:49 PM.