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Thread: Immortality
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2009-01-04, 10:48 AM (ISO 8601)
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Immortality
My next campaign might be involving some very, very, very old people, and I was wondering about the theme of immortality in D&D 3.5e.
Are there specific rules? Is it simply a researchable spell? Are there magic items? Or is it simply up to me to determine how and/or why these characters are immortal?
Thanks very much in advance for all your help.Also known as Eđræl
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2009-01-04, 10:51 AM (ISO 8601)
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- Jan 2007
Re: Immortality
Spell wise I have limited knowledge but for non cheese im pretty sure lich transformation is the only way to go for immortality.
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2009-01-04, 10:53 AM (ISO 8601)
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Re: Immortality
Does reincarnate work? You appear in a young adult body after all, so you can always just kill yourself when you reach the 'venerable' catagory provided you have someone to resurrect you.
What in the name of German alternative rock group Falco are you doing here?
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2009-01-04, 10:54 AM (ISO 8601)
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- Jul 2006
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Re: Immortality
You could make it an Epic spell, or one that requires divine ranks to cast. Is it supposed to be a curse, because you could set it up as "this group of people really pissed off the gods and were cursed to walk the earth until XYZ event occurs."
Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
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2009-01-04, 10:55 AM (ISO 8601)
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- Aug 2007
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Re: Immortality
If you want immortality, there is nothing better than the Dorian Grey way.
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2009-01-04, 11:06 AM (ISO 8601)
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- Dec 2008
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Re: Immortality
There's an epic feat that increases your lifespan.
Extended Life Span: Add one-half the maximum result of the character’s race’s maximum age modifier to the character’s normal middle age, old, and venerable age categories. Calculate the character’s maximum age using the new venerable number. This feat can’t lower the character’s current age category.
A character can gain this feat multiple times. Its effects stack.
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2009-01-04, 11:18 AM (ISO 8601)
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- Oct 2007
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Re: Immortality
So I take it it's mostly up to creative ways of the DM to work something out. Thank you all very much, especially the epic feat and the curse idea. I think I've got a good idea of what I'm going to do...
Also known as Eđræl
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2009-01-04, 11:26 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Immortality
Dragon mag 354 had Ancient PCs article, covering the really old and the immortal.
True immortality is harder to get than merely not aging, without being a construct or undead- most notable PRC to be truly immortal is the Cloud Anchorite in Frostburn
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2009-01-04, 11:32 AM (ISO 8601)
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2009-01-04, 11:34 AM (ISO 8601)
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2009-01-04, 11:40 AM (ISO 8601)
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- Aug 2006
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Re: Immortality
epic feat, epic magic, undeath (lichdom, vampirism, or necropolitan. none fear death by age.)
http://www.wizards.com/default.asp?x=dnd/drfe/20080428 for 3.5 epicdestines.
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2009-01-04, 11:53 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Immortality
Please, PLEASE don't give your NPCs Extended Life Span. It's the ultimate in 3e's tax form-like stat minutiae BS. If you want your NPCs to be immortal, then they are. You don't need to justify it with a rule...even less than a DM ever needs to justify anything with a rule. There's no mechanical advantage to immortality, so just be creative and justify it with whatever fluff you want.
TS
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2009-01-04, 12:02 PM (ISO 8601)
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- Feb 2007
Re: Immortality
Interestingly their Immortality is not reflected in the initial version of XPH- they have normal aging penalties and an upper limit of 2000 years (1000 = 10 d%) This was, I think, errataed later though.
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2009-01-04, 12:40 PM (ISO 8601)
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Re: Immortality
Druids and Monks have a timeless body class feature that says from that point, aging bonuses (to mental stats) continue to accrue, but no physical penalties are gained beyond what the character already has; in effect, they become ageless, though they still die when their time is up. Eldritch Disciples from Complete Mage get the same feature without the line about dying when maximum age is reached - so they're forever young (or middle-aged, or...). The Elan race have no maximum age, so they gain bonuses and penalties as normal but once they're venerable they can remain so forever.
That's the "biological immortality" end of it - you can live forever without dying of old age. Since it's available as a class feature, it wouldn't be too crazy to just make it a feat requiring some ritual players don't have access to (if you want it to be unavailable to them, of course. Otherwise, it doesn't even have to be a feat).
Immortality as in immunity to death is a different kettle of fish.
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2009-01-04, 12:53 PM (ISO 8601)
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Re: Immortality
Siela Tempo by the talented Kasanip. Tengu by myself.
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2009-01-04, 01:00 PM (ISO 8601)
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2009-01-04, 01:05 PM (ISO 8601)
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2009-01-04, 01:08 PM (ISO 8601)
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- May 2006
Re: Immortality
A ghost with 15+ Hit Dice gets it too - about the only way to kill him for good is an obscure PrC (Hunter of the Dead), or an antimagic field (it's a Su ability that restores a ghost).
Mild correction: There's no mechanical advantage to agelessness (unless you've got a bunch of 3.0 mechanics running around that age you, anyway), but that's different from true immortality. Someone who gets a free True Resurrection X or XdY days after they're killed has a notable mechanical advantage (doesn't need to pay the 25k in material components for True Resurrection, doesn't need to pay the level loss for Resurrection, Raise Dead, Reincarnate, or Clone).Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2009-01-04, 02:24 PM (ISO 8601)
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- Apr 2008
Re: Immortality
Wouldn't Warforged be an option for some immortally guys?
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2009-01-04, 02:31 PM (ISO 8601)
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Re: Immortality
Last edited by martyboy74; 2009-01-04 at 07:41 PM.
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2009-01-04, 03:30 PM (ISO 8601)
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2009-01-04, 03:42 PM (ISO 8601)
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- Feb 2007
Re: Immortality
Given the spell is citied as granting you Undead Immunities, the usual interpretation of that use of "death" is "death effects" As in, Finger of Death spells and spell like abilities. You still die from being chopped up or blasted with the right kind of magic.
Last edited by hamishspence; 2009-01-04 at 03:42 PM.
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2009-01-04, 04:22 PM (ISO 8601)
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2009-01-04, 04:25 PM (ISO 8601)
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- Mar 2008
Re: Immortality
Mechanus will rape you if you try.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-01-04, 04:34 PM (ISO 8601)
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Re: Immortality
There's a spell in the aforementioned Dragon 354. 9th level, it binds a creature's soul to a piece of nonmagical jewelry of at least 5,000gp value. As long as it is worn the creature does not age.
To know that just one life has breathed easier because you have lived, that is to have succeeded.
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2009-01-04, 04:44 PM (ISO 8601)
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Re: Immortality
Originally Posted by Jack_Simth
TS
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2009-01-04, 04:57 PM (ISO 8601)
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Re: Immortality
The 12th hour of the 12th day of the 12th month get a 12th level victim and cast Steal Life on them. Drain their stats to 0. Assuming stats of 11, you get 66 weeks younger.
Repeat the process once per year and you will never age. You'll also grow younger if you're already old.
If all you have is a hammer, don't be lazy; be a blacksmith and start making more stuff.
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2009-01-04, 05:05 PM (ISO 8601)
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- Jun 2008
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Re: Immortality
1. In a 3.0 book that I can't find anymore there was a spell called Immortality. 9th level Sor/Wiz and Cleric. It burned 5000xp and had a 10,000gp diamond as a material component. Essentially the Timeless body class feature but no maximum age, so no death.
2. Fluff up an Epic Spell.
3. Go undead.
4. Get the players to worship each other devoutly, thus making each one a God of Divine Rank 0. No power to grant spells, no need for sustenance via mortal worship, but Deific immortality and a nice story aspect. (This one is not so good for clerics, Paladins etc.)
Just some options.Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2009-01-04, 06:33 PM (ISO 8601)
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2009-01-04, 07:08 PM (ISO 8601)
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Re: Immortality
Homebrew Magic Items you might enjoy:
Coins Tokens of Fortune
Extra Spicy Peppers
Also, its time to think about Yeth Hounds in a whole new way