Results 1 to 14 of 14
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2009-01-09, 12:41 AM (ISO 8601)
- Join Date
- Oct 2007
Good thing I remembered not to tell you about my one weakness....
Guard Captain Reginald (Fighter 5): Halt there, you! No one gets access to see the mistress without her written consent!
Halandar (7 Rogue/3 Assassin): Why, I'd never dream of it! As you can see, I have the lady's own handwriting right here....
*Presents note*
Guard Captain Reginald (Upon Inspection): Hmm, I suppose you check out. I'll send a servant to see you over the the lady's chambers.
Halandar: Remember not to cackle maniacally at the certain success of your evil plot.
Guard Captain Reginald: What was that?!?
Halandar: Oh, nothing. Quick, he's on to you! Think of an alibi, fast! I, uh, have a terrible case of Cackle Fever.
Guard Captain Reginald (Clearly Frightened): Wh-! N-no don't stay here! Get out of here, now!
Halandar: Of course, sir. Note to self: Invest in some bottled Cackle Fever for next assassination.
Guard Captain Reginald: What?!?
Halandar: Nothing.
So. Playing a character. With no internal monologue. Hilarious quirk, or potentially party-ruining hijinks?
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2009-01-09, 01:01 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- tomorrow-yesterday
Re: Good thing I remembered not to tell you about my one weakness....
I'd find it a hilarious handicap, honestly. Both as a player on your team, or as the actual person with it. Either way, it sounds nifty, but I wouldn't be surprised if it annoyed the more serious-minded players, or wasn't acceptable for a game with an overall dark atmosphere.
Djinn_in_Tonic avatar. I owe him a big thank you.
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2009-01-09, 01:28 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Loomis, CA
- Gender
Re: Good thing I remembered not to tell you about my one weakness....
Been reading some Malazan book of the Fallen recently? No, I'm sure you came up with the idea yourself, and it's a rather good one. Just get lots of Bluff and Glibness and you'll be good.
I find it kinda funny I find it kinda sad.
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2009-01-09, 02:09 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Rome, Italy
- Gender
Re: Good thing I remembered not to tell you about my one weakness....
I can see that as being funny for a session or two, but it'll wear off shortly after that. If you're one of the guys that enjoys having a new character every other session.
Also, as pointed, make sure you're not spoiling other players' fun.Knowledge, logic, reason, and common sense serve better than a dozen rule books.
E. G. Gygax
Lawful member of the Hinjo fanclub
Treegrappler of the Durkon fanclub
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2009-01-09, 02:19 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Good thing I remembered not to tell you about my one weakness....
I'd love it, but I'm a sucker for that sort of thing.
My latest character blew three feats on the ability to fly... but not the ability to land, so if I use this power I will likely fly twice my run speed straight up, blow all my daily powers on whatever flying opponent I'm facing, and plummet two hundred feet to the rocks below. (I'll survive! Really!)Diamond Mind avatar provided by Abardam.
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2009-01-09, 02:20 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
Re: Good thing I remembered not to tell you about my one weakness....
The thing is, you think OOC thoughts but give IC speech. So to give IC thoughts as speech you need to either be really into the game or just arbitrarily decide what valuable information to spill. The later, less the other PCs understand, will look like you are trying to ruin the game for no reason. You have to make sure they understand, fill your conversation with unimportant thoughts, and probably do the noble move a remove yourself from tense negotiations.
Ask if you can get an ability for your handicap - say the ability to Detect Surface Thoughts of others, just for erm... just for giggles.Homebrew Magic Items you might enjoy:
Coins Tokens of Fortune
Extra Spicy Peppers
Also, its time to think about Yeth Hounds in a whole new way
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2009-01-09, 03:27 AM (ISO 8601)
- Join Date
- Jan 2006
- Gender
Re: Good thing I remembered not to tell you about my one weakness....
A mildly amusing gimmick that would get real old real fast even just in a joke game.
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2009-01-09, 03:58 AM (ISO 8601)
- Join Date
- Nov 2006
Re: Good thing I remembered not to tell you about my one weakness....
I estimate this'll last about 3 minutes before it kills the game.
Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
Shameless shill:
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2009-01-09, 05:02 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Good thing I remembered not to tell you about my one weakness....
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2009-01-09, 11:15 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- London, Yewkay
- Gender
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2009-01-09, 12:22 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Soviet Canuckistan
Re: Good thing I remembered not to tell you about my one weakness....
Wears off fast.
We have an elderly character in a party, he's a fairly good monk-style combatant, but he's going a little odd with age. At first his habit of occaisionally knocking on dungeon doors, or calling out "Speak up, I can't hear you," when we hear the sound of something passing nearby was funny, but it has ceased to be with it nearly costing us our lives a few times.
Realistically? My dwarf views him as a liability and wants him gone. The funny character trait needs to be curbed so it doesn't piss off the players, or the characters in game. Why would anyone voluntarily hang out with someone who increases the chance of getting killed?
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2009-01-09, 01:03 PM (ISO 8601)
- Join Date
- Jan 2009
Re: Good thing I remembered not to tell you about my one weakness....
We had someone do something very similar to this before. It does get quite old, but instead of all the time he started only doing it during certain situations. That made it a bit more interesting.
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2009-01-09, 01:09 PM (ISO 8601)
- Join Date
- Nov 2008
Re: Good thing I remembered not to tell you about my one weakness....
How about a character that maxed social skills and CHA, who said all the wrong things but in a charming and joking way, with a bit of a wink and such, so everyone assumes he's not really out to assassinate the king! Great for players who joke at the table, and the DM gets tired of it and starts in with "is that really what you're saying?"
You can be like "yeah that's what I said. I said I'm going to assassinate the king. I'll make a Bluff check. Oops, 45. Looks like it doesn't matter!"
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2009-01-09, 01:24 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
Re: Good thing I remembered not to tell you about my one weakness....
I'm telling you, it sounds like munchkinery, but if you tied it to an ability that you gained for it you would get not only a legitimate reason for playing out your handicap, but also an ability that people will remind people of the benefit of choosing your particular handicap.
Homebrew Magic Items you might enjoy:
Coins Tokens of Fortune
Extra Spicy Peppers
Also, its time to think about Yeth Hounds in a whole new way