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Thread: Items [Items]
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2006-09-01, 01:46 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Items [Items]
To use the following items you must be kalashtar, inspired, or previously possesed by a quiori
Healing Device: This device enables the wielder to cast cure serious wounds at will.
Cure serious wounds
Cost: 30,000 CL 5
Moderate Conguration
Hand Device: This device enables the wielder to cast shield, telekinisis and provides a +4 to AC.
Shield, telekinisis, mage armor
Cost: 94,000
CL 9
Strong EvocationIt\'s just a flesh wound!&&&&Constipated Monkey&&@(>_<)@&&&&\"My doctor says that I have a malformed public duty gland and a defiency in moral fiber and I am therefore excused from saving universes\"&&-Ford Prefect
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2006-09-01, 02:07 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Auburn Ma
Re: Items [Items]
Ummm no?
CSW at will? no amount of how many times per day? even for 30k gp.. (which I think is a small amount for that)
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2006-09-01, 02:09 PM (ISO 8601)
- Join Date
- May 2006
- Location
- England
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2006-09-01, 05:01 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Kanagawa, Japan
- Gender
Re: Items [Items]
Can you watch too much? Sky One seems to think not...
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2006-09-01, 05:26 PM (ISO 8601)
- Join Date
- Oct 2005
- Location
Re: Items [Items]
How about reducing it to five times a day?
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2006-09-01, 09:02 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Exeter
Re: Items [Items]
Also I'm hoping those "costs" are the cost to make, not market price.
"At will" is a phrase to use lightly. I'd love my character to have "daze" at will, much less CSW.I LOSE!!&&Don\'t understand that, go to http://en.wikipedia.org/wiki/The_Game_%28game%29&&&&Daniel: “I was debating whether to read Chandler because he’s difficult.. and…what’s the word… wrong.”&&&&“Descartes was fat, right?” --- Xu \"Brian\" Gu
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2006-09-02, 12:24 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Oregon
- Gender
Re: Items [Items]
A lv 3 spell at will, one that has an instantaneous duration, should cost more than 50k. need lots of work.
Fizban's Tweaks and Brew: Google Drive (PDF), Thread
A collection of over 200 pages of individually small bans, tweaks, brews, and rule changes, usable piecemeal or nearly altogether, and even some convenient lists. Everything I've done that I'd call done enough to use in one place (plus a number of things I'm working on that aren't quite done, of course).
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2006-09-02, 02:50 AM (ISO 8601)
- Join Date
- May 2006
Re: Items [Items]
Originally Posted by Uber_Nerd
Consider the Ring of Regeneration (from the SRD)
This white gold ring continually allows a living wearer to heal 1 point of damage per level every hour rather than every day. (This ability cannot be aided by the Heal skill.) Nonlethal damage heals at a rate of 1 point of damage per level every 5 minutes. If the wearer loses a limb, an organ, or any other body part while wearing this ring, the ring regenerates it as the spell. In either case, only damage taken while wearing the ring is regenerated.
Strong conjuration; CL 15th; Forge Ring, regenerate; Price 90,000 gp.
This will break much of the game - fighters, rogues, and warlocks suddenly find themselves with an infinite supply of about the only recourse they use up - HP. They start every combat fresh.
The standard example for breaking things in this manner, of course, is an at-will widget of Cure Minor Wounds for 900 gp as a slotted command-word item, or 1800 gp as an unslotted command-word item.
Infinite healing kinda breaks many aspects of the game.
Originally Posted by Uber_Nerd
I'm curious where you're pulling your prices from.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2006-09-02, 03:22 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
Re: Items [Items]
Healing Device is (mostly) correct - my calculation comes out to 27,000gp (spell level(3) x caster level (5) x 1,800 = 15 x 1,800 = 27,000gp) for a command word, unlimited use wand.
I agree that unlimited healing at will is gamebreaking, but that's for a DM to rule on. Worst case, encounters suddenly start happening a lot more often, and the cleric goes CoDzilla since he no longer has to bother supporting the party with healing spells and can instead use all his slots for buffing.