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Thread: Arcane Archer (3.5)
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2009-03-28, 08:38 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Arcane Archer (3.5)
Is there a list somewhere of the spells that are legal for imbue arrow? a link to that would be appreciated if there is. Or advice in terms of good spells to take for use with imbue arrow. Right now I just have glitterdust (which is an awesome mental image, btw).
Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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2009-03-28, 08:42 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Arcane Archer (3.5)
Good spells for Imbue Arrow:
AMF
...
...
Oh, you thought there were more?[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-03-28, 09:15 PM (ISO 8601)
- Join Date
- May 2006
Re: Arcane Archer (3.5)
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2009-03-28, 09:24 PM (ISO 8601)
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- Mar 2008
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- NYC
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Re: Arcane Archer (3.5)
Anything that's a burst centred on you is a good spell to use, since it gets by a requirement it otherwise wouldn't be able to skirt. Close-range spells are good too, since you can get mad range on what otherwise would be a spell of limited use.
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2009-03-29, 12:27 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Arcane Archer (3.5)
http://www.penpaperpixel.org/tools/d20spellfilter/
Set class to wizard and aiming to area to find all usable spells. For more relevant spells, also set range to close or 10-60 ft. and perhaps set the spell level as well.
EDIT: Here.
2
Grease (close)
Shatter (close)
3
Deep Slumber (close)
4
Lesser Globe of invulnerability
Crushing Despair
Fear
Shout
5
Waves of Fatigue
Cone of Cold
6
Globe of invulnerability
Antimagic Field
7
Prismatic Spray
Waves of Exhaustion
Force cage (close)
8
Greater Shout
9
Mage's Disjunction (close)
Wail of the Banshee (close)Last edited by ericgrau; 2009-03-29 at 12:47 PM.
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2009-03-29, 08:19 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Arcane Archer (3.5)
Also note that Imbue Arrow is not limited to arcane spells, so if you use a ranger entry, you could also put Entangle in it.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2009-03-29, 11:30 PM (ISO 8601)
- Join Date
- Jul 2008
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- the abyss (aka NJ)
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Re: Arcane Archer (3.5)
There's a con I've always wanted to do with an arcane archer. Go into a shop and say you have a bunch of magical arrow. Then saw, you'd rather not waste time and money casting detect magic and identify magic object on them, so instead, just fire the arrows at some target and use your class abilities to turn it into a +something arrow.
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2009-03-30, 06:33 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Arcane Archer (3.5)
Yeah, but how can the shopkeeper tell that you're shooting magic arrows? Maybe you just rolled well on attack and damage, or maybe you're just a slightly higher level.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2009-03-30, 06:49 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Arcane Archer (3.5)
It starts with being able to bend your arrows at a high level, then brilliant energy type stuff.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2009-03-30, 07:01 PM (ISO 8601)
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- Apr 2005
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- Copenhagen, DK
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Re: Arcane Archer (3.5)
Stinking Cloud, Solid Fog, Cloudkill, Confusion, Web, Glitterdust, Grease and even Shout are all good choices that I've used succesfully playing an AA recently. I'm not really sure on the RAW legality, but I was allowed to Imbue Arrows with Wall of Fire. That felt pretty badass!
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2009-03-30, 07:05 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Canberra, Australia
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Re: Arcane Archer (3.5)
But the shopkeeper isn't going to know if it's the arrows or your bow that is creating the enchantment. They are going to want to cast detect magic/identify to check that the goods are what you claim.
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2009-03-30, 08:53 PM (ISO 8601)
- Join Date
- Jan 2009